This X3 Terran Conflict script will place player-owned satellites in every sector EXCEPT Xenon and Kha'ak.
It will place either 1, 4, or 6, depending on the size of the sector (distance between gates).  It's not going
to be perfect - you may have to add a few sats, or move some around a bit, but in most sectors you'll be
covered 100%.   NOTE that there is currently a GAME BUG that sometimes prevents Jumpgates from showing
up when you are OOS. (ie: One of your ships is Exploring, or a Satellite is there.  In these cases you must
personally go locate the gates (until the game bug is fixed). 

1. Unrar to your X3 Terran Conflict\scripts folder.
2. If you haven't actived the script editor, follow these instructions:

Under the Pilot menu, choose Advanced > Rename Pilot and change to Thereshallbewings (note that typing quickly will result in the 2nd L in "shall" not appearing, be sure to type that part slowly).
The game will pause briefly (or seem to lock up) as the script editor is activated.
Press Shift+c to bring up the Command Console, then press s to activate the editor.
After the intro, press Enter with "script editor" highlighted.

3. At the top of the list of scripts in the Script Editor highlight add.satellites.to.every.sector
and press the r key to run the script.

4.  At the first prompt (null or Select Ship/Station) select "null", then press Enter.
The game may pause briefly while the script is running.


-Grax
